Thursday, June 23, 2016

Red Riding Hood Update 6/23/2016

Made some major and minor tweaks in this update. For the head, the biggest change was the hair. I was not too happy with the previous hairstyle I had. The hair did not flow naturally. As for the changes, I added more strips of polygons since this allowed for more flexibility and control. I made some minor tweaks as well. I decided to paint on the eyebrows onto the skin texture to save on polygon counts. The nose seemed a bit too big, so I scaled the nose slightly. Other changes include pulling the mouth more forward, softening the philtrum, adding more eye-shadow, and changing the eyelashes so that they are on a low-poly plane instead of the eyelashes being individual polygons.



For the sword, I decided to alter the blade. I didn't do anything too crazy, but changed the shape so that the blade could actually fit in sheath. I also re-worked the sheath as well.





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